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Deployment cost

To combat the Borg cubes and over-fitted drones, every component in a drone should have a 3rd cost: deployment cost. In a match, every time you spawn (including when login in a match) this deloyment cost would be tallied. At the end of the match, it would affect negatively your total score (something like Total Score/(Deployment Cost*Times Spawned) could work). That way, players are encouraged to get better so they can keep up their performance while building the most bare-bones drone they can.

This has even been speculated to be the 3rd, yellow numbers in the DRONE editor, but it's hjasn't been confirmed.

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CRWND

Interesting idea, but I'm not sure how well this would work in practice...
It's already hard enough to get points with tanks in a lot of games, and this would make playing a tank within your team would greatly negatively affect your XP gain, which is something most players will care about.

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CobaltFlynt
Quote from CRWND

Interesting idea, but I'm not sure how well this would work in practice...
It's already hard enough to get points with tanks in a lot of games, and this would make playing a tank within your team would greatly negatively affect your XP gain, which is something most players will care about.

Hmmm true. I've had this idea in the back of my head for so long i didn't even think about it discouraging other types of playstyles, and I don't see an easy solution for this atm... Will update the post if something comes up.

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Vellocx

Maybe if you scale it by tier. For example a tier 10 drone would get it's total deployment cost devided by (eg.) 10, to balance that out. Goal is to have about the same deployment cost in a "maxed out" (<-build budget wise) tier 10 drone, than a "maxed out" tier 1 drone. Ask again if unclear. I really like that Idea Cobalt!

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(IDK) aCRAZEDgunman

It's a spooky, but i feel this is already incentivised by playing in a lower tier. Hopefully with more tuning to the stats in the drone builder there will be more reason to build not up to the max p for the tier. 

You could also have faster respawns for less complex drones might be a extra thing to add on to any complexity punishment just cant be like a year for a 1500p and 3 secs for a 500p drone.