An idea I had for reviving powerball / another powerball like gamemode like a year ago. Just figured why not share it here :>
- 2 Teams
- 1 Ball
- 1 Goal
Rough gamemode explanation:
One Team[T1] is always in the attacking[A] position and one Team[T2] is always in the defending[D] position.
The Goal spawns in a semi-random location, the Goal-Location[GL]. There are at least 10 different possible [GL]'s, which the developers/mapdesigners carefully position across the map.
teams spawn on opposite sides of the map and close to their teammates
as a bundle.
The ball spawns near by the [A] team.
When the game starts, [T1], which is [A], will be inside a spawn room where they cannot escape for 10 more seconds, but are able to preserve the map from a good viewing angle.
In that time, [T2], which is [D], can already fly to an advantageous position.
Both teams are already aware of where the Goal will be.
Both teams also have a time bank[t], which only descends when [A].
The goal for [A] is to score the ball as fast as possible, to remain their [t] as long as possible.
After a goal is scored, the team roles switch and [T1] is now [D] and [T2] is now [A] without any pause ingame! There is a fluid transition between attacking and defending.
For "round 2" which happenes immediatly after a goal is scored without teleporting any player, the [GL] will switch and the ball spawns far away from the [GL], so that the new [D] team also now has about 10 seconds before the [A] starts [A]ing.
This goes back and forth until the [t] of a team runs out, in that case, that team loses. When the [A] team runs out of [t], they will have to fully defend in the next round to force Sudden Death/Overtime (the team that attacks faster wins).
[D] can only return the ball to its starting position. They cannot grab it.
[A] cannot retake the ball when players of [D] are returning it. But an [A] player can pause the progress of returning when also in range of the ball.
These are just some ideas that might or might not work in this specific gamemode:
-shooting the ball into the goal to score
or -shooting the ball into the goal and then having to get close to the goal to hold a button for 3 seconds to score.
-the defending team can eject the ball from the goal before it scores